Task 2 – Job Roles

Creative Development


Game Designer: These are the people/group that create the game. these people create the games and the mechanics and the story. They work very closely with the artists to create appropriate assets and art to go well with the mechanics of the game.

Level Editor: These are the people that design the levels of the game, the levels should accommodate the mechanics of the player to enhance the experience and to challenge the players skill. These people would also decide where assets in the level would go to make the level look good. The level designer would have to know how gamers play games to ensure that there are no breaks in the map that can be exploited. If there are any that sneak through the playtesters could figure these out and the level editor could fix the problem before the launch.
Lead Artists: The Lead Artist would take responsibility of the overall look of the game. the lead artists would also lead the animation team and the other art teams to make sure that the game looks like it should. its the job of the Lead Artist to guide the art direction of the whole project. This role would manage the whole of the artistic direction of the game.

Technical Artist: The Technical Artist is the role that creates the art that is the game, this role combines both the artists work and the programmers work in the game. The Technical artist also makes sure that art is easily put into the game and the art style is not compromised for the gameplay or gameplay is compromised for the art style.This role can be considered the link between the Atists and the Programmers.

Artist: This role has the aim to create the a assets for the game, they work closely with the lead artist too keep on track with the overall artistic style. they also work with the animator to make sure that all of the appropriate art is in use. This role creates the visuals for all aspects of the game from the background to the characters.

Animator: The animator makes everything that should move, move. This role takes the assets from the previous teams and gives them life. This role would work very closely with the Artist and the Lead Artist so there is no confusion whilst creating the characters movements. This role would also work with the game designers as they create the characters story so the animations would match the personality of the character. These people try to make the most out of the software to create the best product.

Audio Engineer: This role would handle all of the the sound/music assets for the game. sound Engineers would make, mix or edit sounds for the game. The sounds created would have to be appropriate to the game as if the sound is wrong for the game the whole experience could be ruined. These people also have to gather the talent needed to create good voice acting.


Technical Development

Game Developer: This role would be the role that created the code for the game, they would use game development tools and software to create the game mechanics. This role ensures that the game is completed on deadline and within budget.

Lead Game Programmer: This role would write code using programming languages like  C++ . This role would have experience in a specific console so that they can create the best games and the most efficient games for the amount of space/time. This role also manages the various builds of games, from the Alpha to the Beta.


Project Implementation

Project Manager/Producer: This role is to watch over all of the different roles and make sure that they are the doing the correct thing. This role would manage all of the people and overview the project as a whole. This tole ensures that the game is shipped on time and in the allotted budget.

Assistant Producer: This role would be the role that every other role reports to if there are any complications. This role would also help the other roles produce quick and high quality work to meet the deadline.

External Producer: This role is to ensure that the gameis delivered successfully, they dont work with the main crew as they work externally. This role acts as the link between the marketing team, game developers and the game publishers. Whilst other roles have much more direct goals this role has the job o dealing with a broader spectrum of jobs.

Creative Director: This role in the Games Industry is the role that pushes the whole project forward, they help with the ideas of the the game but also help with various other game ideas. If there is no immediate team hat can work on the game it is the Creative Directors job to get suitable people for the job


Quality Assurance

QA Tester: This role in the Gaming Industry make sure that the game is shipped with a good standard in quality. These testers test the game to find any mistakes or bugs within the game that need to be fixed before finishing the game. They also determine if that the game plays/looks like how they thought it would in the beginning. These people have to be knowledgeable about video games and how gamers play and try to break games so the final product could be as bug free as possible.


Business Development

Public Relation Manager: This role in the games industry would be responsible for the image and reputation of the organisation. This role could also play as the link between the organisation and the public. this role would set up the events for publicity reasons to gain hype for the game. 

Product Manager: This Roles job in the gaming industry is to create advertisement campaigns for the game to get the maximum amount of sales, the fate of the game could be in the roles hands as if the marketing campaigns are bad there won be as many sales.

Marketing Executive: This role in the games industry is to be the advertiser for the campaigns. They have to be creative and have to be knowledgeable about current events on TV and Internet to gain interest of the most amount of people. This role would try to spread the word of the games release and tries to hype the game up to increase the amount of sales possible.

Marketing Manager: This role in the games industry is the figure out the best was in which to advertise the employees project to the public. The Marketing Manager would be in charge of all of the advertisement resources ad they decide on where the resources go.